Player 1 (): Pear.js
vs
Player 2 (): jackBotv2.1.js

backpauseplayforward
[ [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "..............2", "...............", ".......3.......", ".......3.......", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [13,8], // coordinates player 1 [14,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "..............2", "...............", ".......3.......", ".......3.......", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [12,8], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "..............2", "...............", ".......3.......", ".......3.......", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [11,8], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "..............2", "...............", ".......3.......", ".......3.......", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [10,8], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", ".......3.......", ".......3.......", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [9,8], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", ".......3.......", ".......3.......", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [8,8], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", ".......3.......", ".......3.......", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [7,8], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", ".......3.......", ".......3.......", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [7,8], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [7,7], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [7,7], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [6,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [5,7], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [4,7], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [4,8], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [4,9], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", ".........3.....", "...............", ], [ [4,9], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......32.......", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [3,9], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [2,9], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [2,8], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [2,7], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [2,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [2,5], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [2,4], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "..1............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [2,3], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], ["player 2 wins"] ]