Player 1 (): Benny.js
vs
Player 2 (): jackBotv2.1.js

backpauseplayforward
[ [ [6,14], // coordinates player 1 [6,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "....2..........", "...............", "...............", ".......3.......", "...............", "...............", ], [ [6,13], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "....2..........", "...............", "...............", ".......3.......", "...............", "...............", ], [ [6,12], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "....2..........", "...............", "...............", ".......3.......", "...............", "...............", ], [ [7,12], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "....2..........", "...............", "...............", ".......3.......", "...............", "...............", ], [ [7,12], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "....2..........", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "....2..........", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "....2..........", "...............", "...............", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "....2..........", "...............", "...............", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,7], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,3], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,2], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,1], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1..32..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1...2..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "1...2..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "....2..........", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]