Player 1 (): I Love YOu.js
vs
Player 2 (): wh00t.js

backpauseplayforward
[ [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "............1..", "...............", "...........2...", "...............", "...............", "...3......3....", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "............1..", "...............", "...........2...", "...............", "...............", "...3......3....", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "............1..", "...............", "...........2...", "...............", "...............", "...3......3....", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...........2...", "...............", "...............", "...3......3....", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...........2...", "...............", "...............", "...3......3....", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...........2...", "...............", "...............", "...3......3....", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...........2...", "...............", "...............", "...3......3....", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,11], // coordinates player 1 [10,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", ".....3.........", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", ".32............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [12,6], // coordinates player 1 [12,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [14,6], // coordinates player 1 [14,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [14,6], // coordinates player 1 [14,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [12,6], // coordinates player 1 [12,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,11], // coordinates player 1 [10,11], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,12], // coordinates player 1 [10,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,13], // coordinates player 1 [10,13], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,14], // coordinates player 1 [10,14], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3......3....", ], [ [10,14], // coordinates player 1 [10,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", ], [ [9,14], // coordinates player 1 [9,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", ], [ [8,14], // coordinates player 1 [8,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", ], [ [7,14], // coordinates player 1 [7,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", ], [ [6,14], // coordinates player 1 [6,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", ], [ [5,14], // coordinates player 1 [5,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", ], [ [4,14], // coordinates player 1 [4,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]