Player 1 (): bitbot.js
vs
Player 2 (): Ood.js

backpauseplayforward
[ [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.5.....5.", "3.........5.5..", "......2........", "..........4....", "..........5...4", "..3.......3....", "...4...5.3...4.", "..........4....", ".4.............", ".............3.", "...............", "...15...2......", "..........5....", "...............", ".....25........", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....4.5.....5.", "3.........5.5..", "......2........", "..........4....", "..........5...4", "..3.......3....", "...4...5.3...4.", "..........4....", ".4.............", ".............3.", "...............", "...15...2......", "..........5....", "...............", ".....25........", ], ["player 2 wins (opponent timed out)"] ]