Player 1 (): naive_guy.js
vs
Player 2 (): SpiltMilk.js

backpauseplayforward
[ [ [14,4], // coordinates player 1 [14,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", ".....2.........", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [13,4], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", ".....2.........", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [12,4], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", ".....2.........", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", ".....2.........", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", ".....2.........", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", ".....2.........", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", ".....2.........", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", ".....2.........", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", ".....2.........", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", ".....2.........", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", ".2...1.........", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,13], // coordinates player 1 [1,13], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,14], // coordinates player 1 [1,14], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".2.....3.......", ], [ [1,14], // coordinates player 1 [1,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".......3.......", ], [ [2,14], // coordinates player 1 [2,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".......3.......", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".......3.......", ], [ [4,14], // coordinates player 1 [4,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".......3.......", ], [ [4,13], // coordinates player 1 [5,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".......3.......", ], [ [4,12], // coordinates player 1 [6,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".......3.......", ], [ [4,11], // coordinates player 1 [7,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....33....3....", "...............", "...............", ".......3.......", ], [ [4,11], // coordinates player 1 [7,14], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3....3....", "...............", "...............", "...............", ], [ [5,11], // coordinates player 1 [6,14], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3....3....", "...............", "...............", "...............", ], [ [5,11], // coordinates player 1 [7,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [8,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [9,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [10,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ], [ [9,11], // coordinates player 1 [10,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ], [ [10,11], // coordinates player 1 [10,12], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ], [ [10,11], // coordinates player 1 [9,12], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]