Player 1 (): OSU_AICLUB.js
vs
Player 2 (): chatur_2.js

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", "....3....2.....", "......3........", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", "....3....2.....", "......3........", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", "....3....2.....", "......3........", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", "....3....2.....", "......3........", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", "....3....2.....", "......3........", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", "....3....2.....", "......3........", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", ".........2.....", "......3........", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [5,7], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", ".........2.....", "......3........", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [6,7], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", ".........2.....", "......3........", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [6,8], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", ".........2.....", "......3........", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [6,8], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", ".........2.....", "...............", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [6,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", ".........1.....", "...........2...", "...............", ".........2.....", "...............", "......2........", "...............", "...............", "...............", "....3..........", "...............", ], [ [6,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", "...............", "...........2...", "...............", ".........2.....", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [6,8], // coordinates player 1 [9,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", "...............", "...........2...", "...............", ".........2.....", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [6,7], // coordinates player 1 [9,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", "...............", "...........2...", "...............", ".........2.....", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [7,7], // coordinates player 1 [9,7], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", "...............", "...........2...", "...............", ".........2.....", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [8,7], // coordinates player 1 [9,7], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [8,6], // coordinates player 1 [10,7], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [8,5], // coordinates player 1 [11,7], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [9,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [10,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], ["player 2 wins"] ]