Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", ".4......2.", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], [ [8,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", ".4......2.", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], [ [8,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", ".4........", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], [ [9,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".4........", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], [ [9,2], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".4........", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], [ [9,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".4........", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], [ [9,2], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".4........", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], [ [9,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".4........", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], [ [9,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".4........", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], [ [9,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".4........", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], [ [9,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".4........", "..........", "3........3", "...43....3", "........2.", ".........4", ".....4....", "1....4...4", ".3....2...", ], ["player 1 wins (opponent return no move or an invalid move)"] ]