Player 1 (): Heisenberg Return.js
vs
Player 2 (): fbot2.js

backpauseplayforward
[ [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3.........", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3.........", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [5,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [6,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [8,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [9,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [10,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [10,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [10,2], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [10,3], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [10,4], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [10,5], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [10,6], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [10,7], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [10,8], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.........1...", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [1.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.............", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [11,8], // coordinates player 1 [10,8], // coordinates player 2 [1.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.............", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [12,8], // coordinates player 1 [11,8], // coordinates player 2 [1.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.............", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [12,7], // coordinates player 1 [12,8], // coordinates player 2 [1.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.............", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], [ [12,7], // coordinates player 1 [12,8], // coordinates player 2 [1.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..............", ".4...4........", "..............", ".....3........", "..............", "32..........2.", ".............4", "4.............", ".........4....", "..4...........", "2...3.......3.", "..............", ".........4....", ], ["player 2 wins (opponent threw an exception)"] ]