Player 1 (): DangerZone.js
vs
Player 2 (): le-diff.js

backpauseplayforward
[ [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "......3........", "..322...3......", "...............", ".........3.....", ], [ [9,6], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "......3........", "..322...3......", "...............", ".........3.....", ], [ [9,5], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "......3........", "..322...3......", "...............", ".........3.....", ], [ [9,4], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "......3........", "..322...3......", "...............", ".........3.....", ], [ [9,3], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "......3........", "..322...3......", "...............", ".........3.....", ], [ [9,2], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "..322...3......", "...............", ".........3.....", ], [ [9,1], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "..322...3......", "...............", ".........3.....", ], [ [10,1], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "..322...3......", "...............", ".........3.....", ], [ [11,1], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "..322...3......", "...............", ".........3.....", ], [ [12,1], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..322...3......", "...............", ".........3.....", ], [ [13,1], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..322...3......", "...............", ".........3.....", ], [ [14,1], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..322...3......", "...............", ".........3.....", ], [ [14,1], // coordinates player 1 [4,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..322...3......", "...............", ".........3.....", ], [ [13,1], // coordinates player 1 [4,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..32....3......", "...............", ".........3.....", ], [ [12,1], // coordinates player 1 [3,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..32....3......", "...............", ".........3.....", ], [ [11,1], // coordinates player 1 [3,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", ".........3.....", ], [ [11,2], // coordinates player 1 [2,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", ".........3.....", ], [ [11,3], // coordinates player 1 [2,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", ".........3.....", ], ["player 2 wins"] ]