Player 1 (): Kaido.js
vs
Player 2 (): BubblyBot.js

backpauseplayforward
[ [ [14,5], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "..............2", "...............", "......3........", "............2..", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [14,6], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "..............2", "...............", "......3........", "............2..", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [14,6], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "............2..", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [13,6], // coordinates player 1 [14,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "............2..", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [13,7], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "............2..", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [13,8], // coordinates player 1 [14,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "............2..", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [13,9], // coordinates player 1 [13,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "............2..", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "............2..", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [12,11], // coordinates player 1 [12,11], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [13,12], // coordinates player 1 [12,13], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [13,13], // coordinates player 1 [12,14], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [13,14], // coordinates player 1 [13,14], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", ".............2.", ], [ [13,14], // coordinates player 1 [13,14], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", "...............", ], [ [13,13], // coordinates player 1 [13,13], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", "...............", ], [ [13,12], // coordinates player 1 [13,12], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", "...............", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", "...............", ], [ [11,12], // coordinates player 1 [11,12], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", "...............", ], [ [10,12], // coordinates player 1 [10,12], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1.........3....", "...............", "...............", ], [ [10,12], // coordinates player 1 [10,12], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [9,12], // coordinates player 1 [9,12], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [8,12], // coordinates player 1 [8,12], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [6,11], // coordinates player 1 [5,12], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [6,10], // coordinates player 1 [4,12], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [6,9], // coordinates player 1 [3,12], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [6,8], // coordinates player 1 [2,12], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [6,8], // coordinates player 1 [1,12], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [6,7], // coordinates player 1 [0,12], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "1..............", "...............", "...............", ], [ [6,6], // coordinates player 1 [0,12], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [0,11], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [0,10], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [0,9], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [0,8], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "..3..........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,4], // coordinates player 1 [9,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,4], // coordinates player 1 [11,4], // coordinates player 2 [0.0,1.5,3.5], // item count player 1 [1.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]