Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4....3", "..3...4.32..", "...2.3..41..", "..4.........", "....4.......", "............", "...2........", "....3.......", "............", ".....4......", ".......4....", "............", ], [ [5,10], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4....3", "..3...4.32..", "...2.3..41..", "..4.........", "....4.......", "............", "...2........", "....3.......", "............", ".....4......", ".......4....", "............", ], [ [5,10], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4....3", "..3...4.32..", "...2.3..41..", "..4.........", "....4.......", "............", "...2........", "....3.......", "............", ".....4......", ".......4....", "............", ], ["player 2 wins (opponent timed out)"] ]