Player 1 (): test1.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3........", ".3.....4.....", "...2.....2...", ".4...........", ".2...........", ".............", "........3....", ".4.........4.", "....4........", ".3..1........", "........4....", "..4....3.....", ".............", ], [ [7,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3........", ".3.....4.....", "...2.....2...", ".4...........", ".2...........", ".............", "........3....", ".4.........4.", "....4........", ".3..1........", "........4....", "..4....3.....", ".............", ], [ [7,6], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3........", ".3.....4.....", "...2.....2...", ".4...........", ".2...........", ".............", "........3....", ".4.........4.", "....4........", ".3..1........", "........4....", "..4....3.....", ".............", ], [ [7,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3........", ".3.....4.....", "...2.....2...", ".4...........", ".2...........", ".............", "........3....", ".4.........4.", "....4........", ".3..1........", "........4....", "..4....3.....", ".............", ], [ [7,8], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3........", ".3.....4.....", "...2.....2...", ".4...........", ".2...........", ".............", "........3....", ".4.........4.", "....4........", ".3..1........", "........4....", "..4....3.....", ".............", ], [ [7,9], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3........", ".3.....4.....", "...2.....2...", ".4...........", ".2...........", ".............", "........3....", ".4.........4.", "....4........", ".3..1........", "........4....", "..4....3.....", ".............", ], [ [6,9], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3........", ".3.....4.....", "...2.....2...", ".4...........", ".2...........", ".............", "........3....", ".4.........4.", "....4........", ".3..1........", "........4....", "..4....3.....", ".............", ], [ [5,9], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3........", ".3.....4.....", "...2.....2...", ".4...........", ".............", ".............", "........3....", ".4.........4.", "....4........", ".3..1........", "........4....", "..4....3.....", ".............", ], [ [4,9], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3........", ".3.....4.....", "...2.....2...", ".4...........", ".............", ".............", "........3....", ".4.........4.", "....4........", ".3..1........", "........4....", "..4....3.....", ".............", ], [ [4,9], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3........", ".3.....4.....", "...2.....2...", ".4...........", ".............", ".............", "........3....", ".4.........4.", "....4........", ".3..1........", "........4....", "..4....3.....", ".............", ], ["player 1 wins (opponent return no move or an invalid move)"] ]