Player 1 (): PythonBorked.js
vs
Player 2 (): ABD10.js

backpauseplayforward
[ [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "...........", "..........2", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "...........", "..........2", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "..........2", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "..........2", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "..........2", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "..........2", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "..........2", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "..........2", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3.....3....", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [10,0], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], [ [9,0], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", ".3.........", "...........", "...........", "3..........", "...........", "......3....", "1..........", "...........", "...2.......", "......2....", ], ["no winner (game aborted)"] ]