Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "51..4..", "3.35.3.", "42..2..", "424...4", "53..55.", "34...55", "..455..", ], [ [5,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "51..4..", "3.35.3.", "42..2..", "424...4", "53..55.", "34...55", "..455..", ], [ [4,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "51..4..", "3.35.3.", "42..2..", "424...4", "53..55.", "34...55", "..455..", ], [ [4,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "51..4..", "3.35.3.", "42..2..", "424...4", "53..55.", "34...55", "..455..", ], ["player 2 wins (opponent timed out)"] ]