Player 1 (): Heisenberg Return.js
vs
Player 2 (): fbot3.js

backpauseplayforward
[ [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1.....3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [4,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1.....3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [5,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1.....3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [6,1], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1.....3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [6,0], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1.....3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [8,0], // coordinates player 1 [7,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [9,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [10,0], // coordinates player 1 [9,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [11,0], // coordinates player 1 [10,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [12,0], // coordinates player 1 [11,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [13,0], // coordinates player 1 [12,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [14,0], // coordinates player 1 [13,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [14,1], // coordinates player 1 [14,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], [ [14,1], // coordinates player 1 [14,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..............2", ".3........3....", "...........3...", "...............", "...............", "...............", "...2.....3.....", "...............", "...............", "........2......", ], ["player 1 wins (opponent threw an exception)"] ]