Player 1 (): Mainwing2.0.js
vs
Player 2 (): Magnus VI.js

backpauseplayforward
[ [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", ".........3..", "...2.1...2..", "............", "............", ], [ [10,6], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", ".........3..", "...2.1...2..", "............", "............", ], [ [10,7], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", ".........3..", "...2.1...2..", "............", "............", ], [ [10,8], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", ".........3..", "...2.1...2..", "............", "............", ], [ [10,9], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", ".........3..", "...2.1...2..", "............", "............", ], [ [9,9], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "...2.1...2..", "............", "............", ], [ [8,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "...2.1...2..", "............", "............", ], [ [7,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "...2.1......", "............", "............", ], [ [6,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "...2.1......", "............", "............", ], [ [5,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "...2.1......", "............", "............", ], [ [5,9], // coordinates player 1 [6,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "...2........", "............", "............", ], [ [4,9], // coordinates player 1 [5,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "...2........", "............", "............", ], [ [3,9], // coordinates player 1 [4,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "...2........", "............", "............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "............", "............", "............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "............", "............", "............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "...3....2...", "............", "............", "............", "............", ], [ [4,7], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "........2...", "............", "............", "............", "............", ], [ [5,7], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "........2...", "............", "............", "............", "............", ], [ [6,7], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "...3........", ".3..........", "........2...", "............", "............", "............", "............", ], [ [7,7], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "............", ".3..........", "........2...", "............", "............", "............", "............", ], [ [8,7], // coordinates player 1 [4,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "............", ".3..........", "........2...", "............", "............", "............", "............", ], [ [8,7], // coordinates player 1 [5,5], // coordinates player 2 [1.0,2.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", "............", "............", "............", "............", ".3..........", "............", "............", "............", "............", "............", ], ["player 1 wins"] ]