Player 1 (): PythonBorked.js
vs
Player 2 (): ABD10.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".3542.15", "..45.45.", "...4....", ".43.335.", "...44.2.", "...5...5", "...3....", "2.5..5..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".3542.15", "..45.45.", "...4....", ".43.335.", "...44.2.", "...5...5", "...3....", "2.5..5..", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..542.15", "..45.45.", "...4....", ".43.335.", "...44.2.", "...5...5", "...3....", "2.5..5..", ], [ [2,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..542.15", "..45.45.", "...4....", ".43.335.", "...44.2.", "...5...5", "...3....", "2.5..5..", ], [ [3,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..542.15", "..45.45.", "...4....", ".43.335.", "...44.2.", "...5...5", "...3....", "2.5..5..", ], [ [3,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..542.15", "..45.45.", "...4....", ".43.335.", "...44.2.", "...5...5", "...3....", "2.5..5..", ], ["player 2 wins (opponent timed out)"] ]