Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], [ [4,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], [ [3,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], [ [4,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], [ [4,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], ["player 1 wins (opponent return no move or an invalid move)"] ]