Player 1 (): Joes test robot 2 test2.js
vs
Player 2 (): simpebot1.js

backpauseplayforward
[ [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...........3...", "...............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...........3...", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...........3...", "...............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...........3...", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [14,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [2,8], // coordinates player 1 [14,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "..............2", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [1,8], // coordinates player 1 [14,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [1,7], // coordinates player 1 [13,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [1,6], // coordinates player 1 [12,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [1,5], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", ".1.........2...", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [1,5], // coordinates player 1 [11,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...........2...", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [2,5], // coordinates player 1 [11,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...........2...", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [11,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [10,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [9,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [8,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [8,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "........3......", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [8,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [7,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", "...............", "...............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [6,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [5,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [5,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,8], // coordinates player 1 [5,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [4,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [3,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,5], // coordinates player 1 [2,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,4], // coordinates player 1 [2,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,3], // coordinates player 1 [2,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,2], // coordinates player 1 [2,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,2], // coordinates player 1 [2,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [2,4], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,1], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,0], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "3.......3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,0], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,0], // coordinates player 1 [5,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [7,0], // coordinates player 2 [1.0,1.0,3.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]