Player 1 (): BlueDemon 6.0.js
vs
Player 2 (): Spicebot Aura.js

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", "........3......", "...............", "...3...........", "...............", ".3.............", "....2..........", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [3,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", "........3......", "...............", "...3...........", "...............", ".3.............", "....2..........", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [3,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...3...........", "...............", ".3.............", "....2..........", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [3,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...3...........", "...............", ".3.............", "....2..........", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "....2..........", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [4,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "....2..........", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [4,4], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "....2..........", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [4,5], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "....2..........", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [4,6], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "....2..........", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [4,6], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [5,6], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [6,6], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [7,6], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [8,6], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [9,6], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [10,6], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [11,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [12,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [13,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [13,7], // coordinates player 1 [1,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [13,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..2............", "..........2..1.", "...............", ], [ [13,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "..........2..1.", "...............", ], [ [13,10], // coordinates player 1 [1,11], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "..........2..1.", "...............", ], [ [13,11], // coordinates player 1 [1,12], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "..........2..1.", "...............", ], [ [13,12], // coordinates player 1 [2,12], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "..........2..1.", "...............", ], [ [13,13], // coordinates player 1 [2,12], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........2..1.", "...............", ], [ [13,13], // coordinates player 1 [3,12], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", ], [ [12,13], // coordinates player 1 [4,12], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", ], [ [11,13], // coordinates player 1 [5,12], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", ], [ [10,13], // coordinates player 1 [6,12], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........2....", "...............", ], [ [10,13], // coordinates player 1 [7,12], // coordinates player 2 [1.0,2.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]