Player 1 (): PythonBorked.js
vs
Player 2 (): ABD10.js

backpauseplayforward
[ [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2.....4", ".2...4..", "....4.3.", "...2....", ".3....4.", "4.3....1", "........", "..433..4", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2.....4", ".2...4..", "....4.3.", "...2....", ".3....4.", "4.3....1", "........", "..433..4", ], [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2.....4", ".2...4..", "....4.3.", "...2....", ".3....4.", "4.3....1", "........", "..433..4", ], [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2.....4", ".2...4..", "....4.3.", "...2....", ".3....4.", "4.3....1", "........", "..433..4", ], ["player 1 wins (opponent timed out)"] ]