Player 1 (): PythonBorked.js
vs
Player 2 (): Varbot.js

backpauseplayforward
[ [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.4.", ".....2", "32..3.", "4241..", "4..3.3", "4...34", ], [ [3,4], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.4.", ".....2", "32..3.", "4241..", "4..3.3", "4...34", ], [ [3,3], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.4.", ".....2", "32..3.", "4241..", "4..3.3", "4....4", ], [ [3,3], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.4.", ".....2", "32..3.", "4241..", "4..3.3", "4....4", ], ["player 2 wins (opponent timed out)"] ]