Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..24...5.", "........4", ".......43", "4..33.5..", "5........", "...355..1", "5.4..452.", "..32..55.", "........4", ], [ [2,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..24...5.", "........4", ".......43", "4..33.5..", "5........", "...355..1", "5.4..452.", "..32..55.", "........4", ], [ [2,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..24...5.", "........4", ".......43", "4..33.5..", "5........", "...355..1", "5.4..452.", "..32..55.", "........4", ], ["no winner (player 1 timed out, player 2 return no move or an invalid move)"] ]