Player 1 (): Lucas_BOT_v1.1.js
vs
Player 2 (): autoTwo.js

backpauseplayforward
[ [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "............2..", "...............", ".3.........2...", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "............2..", "...............", ".3.........2...", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [12,4], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "............2..", "...............", ".3.........2...", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "............2..", "...............", ".3.........2...", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.........2...", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.........2...", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.........2...", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.........2...", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", ".........3.....", "...........2...", ".............1.", "3..............", "...............", "...............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", ".........3.....", "...............", ".............1.", "3..............", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", ".........3.....", "...............", ".............1.", "3..............", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", ".........3.....", "...............", ".............1.", "3..............", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", ".........3.....", "...............", ".............1.", "3..............", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ".............1.", "3..............", "...............", "...............", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ".............1.", "3..............", "...............", "...............", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ".............1.", "3..............", "...............", "...............", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ".............1.", "3..............", "...............", "...............", ], [ [13,9], // coordinates player 1 [13,9], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ".............1.", "3..............", "...............", "...............", ], [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ".............1.", "3..............", "...............", "...............", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ".............1.", "3..............", "...............", "...............", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [12,11], // coordinates player 1 [12,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [10,11], // coordinates player 1 [10,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,12], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]