Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "........1.", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "........1.", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], [ [8,6], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "........1.", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], [ [8,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "........1.", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], [ [8,4], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "........1.", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], [ [8,3], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "........1.", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], [ [8,2], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "........1.", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], [ [8,2], // coordinates player 1 [2,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "..........", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], [ [7,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "..........", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], [ [7,3], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "..........", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], [ [7,3], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "..........", "..........", "2....3....", "....3...2.", "2........3", "..........", "..........", "..........", ".......3..", ], ["player 1 wins (opponent return no move or an invalid move)"] ]