Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "....3..........", ".........2.....", "...............", "......2....3...", "...............", "...............", "............3..", ".............2.", "...............", "...............", "...............", "...............", ".......1.33....", ], [ [8,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "....3..........", ".........2.....", "...............", "......2....3...", "...............", "...............", "............3..", ".............2.", "...............", "...............", "...............", "...............", ".......1.33....", ], [ [9,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "....3..........", ".........2.....", "...............", "......2....3...", "...............", "...............", "............3..", ".............2.", "...............", "...............", "...............", "...............", ".......1.33....", ], [ [10,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "....3..........", ".........2.....", "...............", "......2....3...", "...............", "...............", "............3..", ".............2.", "...............", "...............", "...............", "...............", ".......1.33....", ], [ [11,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "....3..........", ".........2.....", "...............", "......2....3...", "...............", "...............", "............3..", ".............2.", "...............", "...............", "...............", "...............", ".......1.33....", ], [ [11,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "....3..........", ".........2.....", "...............", "......2....3...", "...............", "...............", "............3..", ".............2.", "...............", "...............", "...............", "...............", ".......1.33....", ], [ [11,5], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "....3..........", ".........2.....", "...............", "......2....3...", "...............", "...............", "............3..", ".............2.", "...............", "...............", "...............", "...............", ".......1.33....", ], [ [11,5], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "....3..........", ".........2.....", "...............", "......2........", "...............", "...............", "............3..", ".............2.", "...............", "...............", "...............", "...............", ".......1.33....", ], [ [11,5], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "....3..........", ".........2.....", "...............", "......2........", "...............", "...............", "............3..", ".............2.", "...............", "...............", "...............", "...............", ".......1.33....", ], ["player 1 wins (opponent return no move or an invalid move)"] ]