Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [2,14], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............32.", "...............", "....2..........", ".3.............", "...............", "........3....3.", "...............", "...............", "...............", "...............", "...............", "....3.........2", "...............", "...............", "...1...........", ], [ [3,14], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............32.", "...............", "....2..........", ".3.............", "...............", "........3....3.", "...............", "...............", "...............", "...............", "...............", "....3.........2", "...............", "...............", "...1...........", ], [ [4,14], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............32.", "...............", "....2..........", ".3.............", "...............", "........3....3.", "...............", "...............", "...............", "...............", "...............", "....3.........2", "...............", "...............", "...1...........", ], [ [4,14], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............32.", "...............", "....2..........", ".3.............", "...............", "........3....3.", "...............", "...............", "...............", "...............", "...............", "....3.........2", "...............", "...............", "...1...........", ], ["player 1 wins (opponent return no move or an invalid move)"] ]