Player 1 (): toaster_annihilator.js
vs
Player 2 (): ABD10.js

backpauseplayforward
[ [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........", "....3.....", ".........1", "..........", ".......2..", "..........", "........3.", ".....3....", "......3...", ".......2.2", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........", "....3.....", ".........1", "..........", ".......2..", "..........", "........3.", ".....3....", "......3...", ".......2.2", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........", "....3.....", ".........1", "..........", ".......2..", "..........", "........3.", ".....3....", "......3...", ".......2.2", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.........", "....3.....", ".........1", "..........", ".......2..", "..........", "........3.", ".....3....", "......3...", ".......2.2", ], ["player 1 wins (opponent timed out)"] ]