Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", "..3..........", ".............", ".............", ".............", ".......2.....", ".............", ".3........1..", ".............", "....2.......3", ".............", "......3.3....", ".............", ], [ [3,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", "..3..........", ".............", ".............", ".............", ".......2.....", ".............", ".3........1..", ".............", "....2.......3", ".............", "......3.3....", ".............", ], [ [4,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", "..3..........", ".............", ".............", ".............", ".......2.....", ".............", ".3........1..", ".............", "....2.......3", ".............", "......3.3....", ".............", ], [ [4,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", "..3..........", ".............", ".............", ".............", ".......2.....", ".............", ".3........1..", ".............", "....2.......3", ".............", "......3.3....", ".............", ], ["player 1 wins (opponent return no move or an invalid move)"] ]