Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..4.3..", "........3.", "2.......4.", "..........", "....34...3", ".....3..2.", ".........4", ".44...1..4", "..........", "..........", ], [ [4,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..4.3..", "........3.", "2.......4.", "..........", "....34...3", ".....3..2.", ".........4", ".44...1..4", "..........", "..........", ], [ [5,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..4.3..", "........3.", "2.......4.", "..........", "....34...3", ".....3..2.", ".........4", ".44...1..4", "..........", "..........", ], [ [6,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..4.3..", "........3.", "2.......4.", "..........", "....34...3", ".....3..2.", ".........4", ".44...1..4", "..........", "..........", ], [ [6,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..4.3..", "........3.", "2.......4.", "..........", "....34...3", ".....3..2.", ".........4", ".44...1..4", "..........", "..........", ], ["no winner (player 1 timed out, player 2 return no move or an invalid move)"] ]