Player 1 (): Scarness.lua
vs
Player 2 (): ShortestPath.js

backpauseplayforward
[ [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "1.2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [2,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "1.2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [1,3], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "1.2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [0,3], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "1.2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [0,2], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "1.2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [0,1], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "1.2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [0,1], // coordinates player 1 [6,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "..2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [0,0], // coordinates player 1 [6,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "..2.3...", "........", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [0,0], // coordinates player 1 [6,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "..2.3...", "........", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [1,0], // coordinates player 1 [7,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "..2.3...", "........", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [2,0], // coordinates player 1 [7,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "..2.3...", "........", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [2,1], // coordinates player 1 [7,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "..2.3...", "........", "........", "........", "......2.", ".....3..", ".......3", ], [ [2,1], // coordinates player 1 [6,4], // coordinates player 2 [1.0,2.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "....3...", "........", "........", "........", "......2.", ".....3..", ".......3", ], ["player 1 wins"] ]