Player 1 (): toaster_annihilator.js
vs
Player 2 (): Varbot.js

backpauseplayforward
[ [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "........", "......2.", ".3....33", "1.3.....", "....3..2", "........", "........", ], [ [2,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "........", "......2.", ".3....33", "1.3.....", "....3..2", "........", "........", ], [ [3,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "........", "......2.", "......33", "1.3.....", "....3..2", "........", "........", ], [ [4,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "........", "......2.", "......33", "1.3.....", "....3..2", "........", "........", ], [ [4,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "........", "......2.", "......33", "1.3.....", "....3..2", "........", "........", ], ["player 1 wins (opponent threw an exception)"] ]