Player 1 (): raycaster.js
vs
Player 2 (): ShortestPath.js

backpauseplayforward
[ [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "...2........", "............", "3...........", ], [ [3,11], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "...2........", "............", "3...........", ], [ [2,11], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "...2........", "............", "3...........", ], [ [1,11], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "...2........", "............", "3...........", ], [ [0,11], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "...2........", "............", "3...........", ], [ [0,11], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "...2........", "............", "............", ], [ [1,11], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "............", "............", "............", ], [ [2,11], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "............", "............", "............", ], [ [1,11], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", ".....2......", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "......3.....", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "............", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "............", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "............", "....2....3..", "............", "............", "............", "............", "............", ], [ [0,11], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1......", "............", "3.3.........", "............", "............", "............", "....2....3..", "............", "............", "............", "............", "............", ], ["no winner (game aborted)"] ]