Player 1 (): Heisenberg Return.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [14,10], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...3...........", ".............3.", "...............", ".2.............", ], [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...3...........", ".............3.", "...............", ".2.............", ], [ [13,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...3...........", ".............3.", "...............", ".2.............", ], [ [13,12], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...3...........", ".............3.", "...............", ".2.............", ], [ [13,12], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...3...........", "...............", "...............", ".2.............", ], [ [13,11], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...3...........", "...............", "...............", ".2.............", ], [ [13,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], [ [13,9], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], [ [13,8], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], [ [13,7], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], [ [13,6], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], [ [13,5], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], [ [13,4], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], [ [13,3], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], [ [13,2], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", ".............1.", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], [ [13,2], // coordinates player 1 [0,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], [ [13,2], // coordinates player 1 [0,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", "..3.........3..", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ".2.............", ], ["player 1 wins (opponent return no move or an invalid move)"] ]