Player 1 (): nastypasty.js
vs
Player 2 (): TestingBot1.js

backpauseplayforward
[ [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......", "..3.....", "....3..2", ".3....2.", "......32", "1.......", "........", "........", ], [ [1,2], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......", "..3.....", "....3..2", ".3....2.", "......32", "1.......", "........", "........", ], [ [1,1], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......", "..3.....", "....3..2", ".3....2.", "......32", "1.......", "........", "........", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......", "..3.....", "....3..2", ".3....2.", "......32", "1.......", "........", "........", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", ".3....2.", "......32", "1.......", "........", "........", ], [ [1,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", ".3....2.", "......32", "1.......", "........", "........", ], [ [1,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", ".3....2.", "......32", "1.......", "........", "........", ], [ [1,2], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", ".3....2.", "......32", "1.......", "........", "........", ], [ [1,3], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", ".3....2.", "......32", "1.......", "........", "........", ], [ [1,3], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", "......2.", "......32", "1.......", "........", "........", ], [ [2,3], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", "......2.", "......32", "1.......", "........", "........", ], [ [2,4], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", "......2.", "......32", "1.......", "........", "........", ], [ [2,3], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", "......2.", "......32", "1.......", "........", "........", ], [ [3,3], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", "......2.", "......32", "1.......", "........", "........", ], [ [3,2], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", "......2.", "......32", "1.......", "........", "........", ], [ [4,2], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "....3..2", "......2.", "......32", "1.......", "........", "........", ], [ [4,2], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [3,2], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [4,2], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [3,2], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [3,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [2,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [1,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [0,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [0,0], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [0,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [0,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [0,2], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [1,2], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [1,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [1,0], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [1,0], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [1,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [2,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [3,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], [ [3,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".......2", "......2.", "......32", "1.......", "........", "........", ], ["no winner (game aborted)"] ]