Player 1 (): Proc One H2.js
vs
Player 2 (): chatur_2.js

backpauseplayforward
[ [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", "2...25.", "45.425.", "3.54.45", "5.45...", "51...5.", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", "2...25.", "45.425.", "3.54.45", "5.45...", "51...5.", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.5,0.0,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", "2....5.", "45.425.", "3.54.45", "5.45...", "51...5.", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.5,0.0,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", "2....5.", "45.425.", "3.54.45", "5.45...", "51...5.", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.5,0.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", "2....5.", "45.4.5.", "3.54.45", "5.45...", "51...5.", ], [ [2,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.5,0.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", "2....5.", "45.4.5.", "3.54.45", "5.45...", "51...5.", ], [ [1,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.5,0.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,0.0,1.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", "2....5.", "45.4...", "3.54.45", "5.45...", "51...5.", ], [ [0,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.5,0.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,0.0,1.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", "2....5.", "45.4...", "3.54.45", "5.45...", "51...5.", ], [ [0,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.5,0.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,0.0,1.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", "2....5.", "45.4...", "3.54.45", "5.45...", "51...5.", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,1.5,0.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,0.0,1.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", ".....5.", "45.4...", "3.54.45", "5.45...", "51...5.", ], [ [0,1], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.5,0.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,0.0,1.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "3.3..4.", ".....5.", "45.4...", "3.54.45", "5.45...", "51...5.", ], [ [0,1], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.5,1.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,0.0,2.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "..3..4.", ".....5.", "45.4...", "3..4.45", "5.45...", "51...5.", ], [ [1,1], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.5,1.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,0.0,2.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "..3..4.", ".....5.", "45.4...", "3..4.45", "5.45...", "51...5.", ], [ [2,1], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.5,1.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,1.0,2.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", "..3..4.", ".....5.", "45.4...", "3..4.45", "5..5...", "51...5.", ], [ [2,1], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.5,2.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,1.0,2.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", ".....4.", ".....5.", "45.4...", "3..4.45", "5..5...", "51...5.", ], [ [3,1], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.5,2.0,0.0,0.0], // item count player 1 [0.0,1.5,0.0,1.0,2.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", ".....4.", ".....5.", "45.4...", "3..4.45", "5..5...", "51...5.", ], [ [3,0], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.5,2.0,0.0,0.0], // item count player 1 [1.0,1.5,0.0,1.0,2.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", ".....4.", ".....5.", "45.4...", "3..4.45", "5..5...", "5....5.", ], [ [3,0], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.5,2.0,0.0,0.0], // item count player 1 [1.0,1.5,0.0,1.0,2.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..3..4", ".....4.", ".....5.", "45.4...", "3..4.45", "5..5...", "5....5.", ], ["player 2 wins (opponent timed out)"] ]