Player 1 (): Lucyfire.js
vs
Player 2 (): fbot5.js

backpauseplayforward
[ [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4.44.......", "..4.3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [2,4], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4.44.......", "..4.3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [2,3], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4.44.......", "..4.3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [2,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4.44.......", "..4.3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4.44.......", "....3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [3,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4.44.......", "....3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [3,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4.44.......", "....3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4..4.......", "....3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4..4.......", "....3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4..........", "....3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4..........", "....3.......", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.5,2.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4..........", "............", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [4,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.5,2.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4..........", "............", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [3,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.5,2.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4..........", "............", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [2,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.5,2.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4..........", "............", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.5,2.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", ".4..........", "............", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", ".3..........", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.5,3.5], // item count player 1 [0.0,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "......4.....", "............", "............", "............", "........3...", "......4....3", "............", "..........31", ".......4....", "............", "...2.2....2.", "............", ], ["no winner (game aborted)"] ]