Player 1 (): ForceBotv2.js
vs
Player 2 (): shiner ranger.js

backpauseplayforward
[ [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..43.", "4.3.4", "34..4", "22.34", "3421.", ], [ [2,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..43.", "4.3.4", "34..4", "22.34", "3421.", ], [ [2,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "4.3.4", "34..4", "22.34", "3421.", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "4.3.4", "3...4", "22.34", "3421.", ], [ [2,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "4...4", "3...4", "22.34", "3421.", ], [ [1,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "4...4", "3...4", "2..34", "3421.", ], [ [0,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "4...4", "3...4", "2..34", "3421.", ], [ [0,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "....4", "3...4", "2..34", "3421.", ], [ [0,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "....4", "3...4", "2...4", "3421.", ], [ [0,2], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0,2.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "....4", "....4", "2...4", "3421.", ], [ [0,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0,2.0], // item count player 1 [1.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "....4", "....4", "2...4", "342..", ], [ [0,3], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,2.0,2.0], // item count player 1 [1.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "....4", "....4", "....4", "342..", ], [ [0,3], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,2.0,2.0], // item count player 1 [1.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.", "....4", "....4", "....4", "342..", ], ["player 1 wins (opponent threw an exception)"] ]