Player 1 (): ForceBot.js
vs
Player 2 (): MeanieBeanie.js

backpauseplayforward
[ [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "2.....1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "2.....1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], [ [0,10], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3..3..", ".............", ".............", ".............", ".............", "............3", ".............", ".............", ".............", "......1......", ".....2....32.", ".............", ".3...........", ], ["no winner (game aborted)"] ]