Player 1 (): kododu.js
vs
Player 2 (): Fructivore.js

backpauseplayforward
[ [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........2..", "........4...", ".3..4......3", ".....3.3....", "............", "...........2", "............", "..........2.", "......4.4..4", ".....4......", "...1.......4", "......3.....", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........2..", "........4...", ".3..4......3", ".....3.3....", "............", "...........2", "............", "..........2.", "......4.4..4", ".....4......", "...1.......4", "......3.....", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........2..", "........4...", ".3..4......3", ".....3.3....", "............", "...........2", "............", "..........2.", "......4.4..4", ".....4......", "...1.......4", "............", ], [ [5,11], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........2..", "........4...", ".3..4......3", ".....3.3....", "............", "...........2", "............", "..........2.", "......4.4..4", ".....4......", "...1.......4", "............", ], [ [4,11], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........2..", "........4...", ".3..4......3", ".....3.3....", "............", "...........2", "............", "..........2.", "......4.4..4", ".....4......", "...1.......4", "............", ], [ [3,11], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........2..", "........4...", ".3..4......3", ".....3.3....", "............", "...........2", "............", "..........2.", "......4.4..4", ".....4......", "...1.......4", "............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........2..", "........4...", ".3..4......3", ".....3.3....", "............", "...........2", "............", "..........2.", "......4.4..4", ".....4......", "...1.......4", "............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.5,0.0,0.5,0.0], // item count player 1 [0.5,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........2..", "........4...", ".3..4......3", ".....3.3....", "............", "...........2", "............", "..........2.", "......4.4..4", ".....4......", "...........4", "............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.5,0.0,0.5,0.0], // item count player 1 [0.5,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........2..", "........4...", ".3..4......3", ".....3.3....", "............", "...........2", "............", "..........2.", "......4.4..4", ".....4......", "...........4", "............", ], ["player 1 wins (opponent timed out)"] ]