Player 1 (): toaster_annihilator.js
vs
Player 2 (): rybot7.js

backpauseplayforward
[ [ [12,4], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "......4...5...", "...5...5......", "..............", ".............4", ".........34...", ".4............", "...4.5......3.", "....3.5...4...", "2.....2...5.3.", "..............", ".....4........", "........5.....", ".2...53.......", "...........51.", ], [ [12,4], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "......4...5...", "...5...5......", "..............", ".............4", ".........34...", ".4............", "...4.5......3.", "....3.5...4...", "2.....2...5.3.", "..............", ".....4........", "........5.....", ".2...53.......", "...........51.", ], ["player 2 wins (opponent timed out)"] ]