Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", "......3..2...", "....3.....1..", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [10,7], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", "......3..2...", "....3.....1..", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [10,7], // coordinates player 1 [9,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", "......3......", "....3........", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [9,7], // coordinates player 1 [8,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", "......3......", "....3........", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [8,7], // coordinates player 1 [7,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", "......3......", "....3........", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [7,7], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", "......3......", "....3........", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [6,7], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", ".............", "....3........", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [5,7], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", ".............", "....3........", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [4,7], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", ".............", "....3........", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [4,7], // coordinates player 1 [3,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", ".............", ".............", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [3,7], // coordinates player 1 [2,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", ".............", ".............", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [3,6], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", ".............", ".............", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [3,5], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", ".............", ".............", "...........3.", ".3...........", ".............", ".............", ".............", ], [ [3,5], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", "2..2.......3.", ".............", ".............", "...........3.", ".3...........", ".............", ".............", ".............", ], ["player 1 wins (opponent return no move or an invalid move)"] ]