Player 1 (): hi_facepunch.js
vs
Player 2 (): HKMk4.js

backpauseplayforward
[ [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [1,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [2,9], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [3,9], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [4,9], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [5,9], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [6,9], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [7,9], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [8,9], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [9,9], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [10,9], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,9], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,8], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,7], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,6], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,5], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,4], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,3], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,2], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........1...", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,1], // coordinates player 1 [11,1], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........2...", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [11,1], // coordinates player 1 [11,1], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [10,1], // coordinates player 1 [11,2], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [9,1], // coordinates player 1 [11,3], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [8,1], // coordinates player 1 [11,4], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [7,1], // coordinates player 1 [11,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [7,2], // coordinates player 1 [11,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [7,2], // coordinates player 1 [11,7], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [8,2], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [9,2], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "..........2....", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [10,2], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [9,2], // coordinates player 1 [10,9], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [8,2], // coordinates player 1 [10,10], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [7,2], // coordinates player 1 [10,11], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [6,2], // coordinates player 1 [10,12], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [5,2], // coordinates player 1 [10,13], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [4,2], // coordinates player 1 [9,13], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [4,3], // coordinates player 1 [8,13], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [4,4], // coordinates player 1 [7,13], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [4,5], // coordinates player 1 [6,13], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [4,6], // coordinates player 1 [5,13], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [4,7], // coordinates player 1 [4,13], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "....2..........", "...............", ], [ [4,8], // coordinates player 1 [4,13], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,2.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "...............", "...............", ], [ [3,8], // coordinates player 1 [4,12], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,2.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "...............", "...............", ], [ [3,9], // coordinates player 1 [5,12], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,2.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "...............", "...............", ], [ [3,10], // coordinates player 1 [6,12], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,2.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...3...........", "...............", "......3........", "...............", "...............", ], [ [3,10], // coordinates player 1 [6,12], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,10], // coordinates player 1 [6,11], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [6,10], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [6,9], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [6,6], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]