Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "....41", "..43..", "...2.4", "42323.", "3.....", ], [ [4,4], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "....41", "..43..", "...2.4", "42323.", "3.....", ], [ [3,4], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "....41", "..43..", "...2.4", "42323.", "3.....", ], [ [3,4], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "....41", "..43..", "...2.4", "42323.", "3.....", ], ["player 2 wins (opponent timed out)"] ]