Player 1 (): OSU_AICLUB.js
vs
Player 2 (): fruitwalk-ab.js

backpauseplayforward
[ [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".32..", ".33..", ".31..", "..22.", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".32..", ".33..", ".31..", "..22.", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".32..", ".33..", ".31..", "..22.", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".32..", ".33..", ".31..", "...2.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".32..", ".33..", ".31..", "...2.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".32..", ".33..", ".3...", "...2.", ], [ [2,2], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".32..", ".33..", ".3...", "...2.", ], [ [2,2], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".32..", ".3...", ".....", "...2.", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".32..", ".3...", ".....", "...2.", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".3...", ".....", ".....", "...2.", ], [ [3,1], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".3...", ".....", ".....", "...2.", ], [ [3,2], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", "...2.", ], [ [3,3], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", "...2.", ], [ [3,4], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", "...2.", ], [ [3,4], // coordinates player 1 [2,3], // coordinates player 2 [0.5,2.5,1.0], // item count player 1 [0.5,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", ".....", ], ["no winner"] ]