Player 1 (): PythonBorked.js
vs
Player 2 (): ABD10.js

backpauseplayforward
[ [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".3..145", "45.5.54", ".2...32", "4..4.3.", "..5.35.", "45.55..", "32....4", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".3..145", "45.5.54", ".2...32", "4..4.3.", "..5.35.", "45.55..", "32....4", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".3..145", "45.5.54", ".2...32", "4..4.3.", "..5.35.", "45.55..", "32....4", ], ["player 1 wins (opponent timed out)"] ]