Player 1 (): explosive penguin.js
vs
Player 2 (): TestBawt.js

backpauseplayforward
[ [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...2...........", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...2...........", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...2...........", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [3,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...2...........", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [4,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...2...........", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [4,4], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...2...........", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [4,5], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...2...........", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [3,5], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...2...........", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [3,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...2...........", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [3,6], // coordinates player 1 [11,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [3,7], // coordinates player 1 [12,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,7], // coordinates player 1 [13,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", "..2..........3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,7], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,8], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,7], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,6], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [1,6], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,6], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,6], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,5], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,5], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,5], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,4], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,3], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,2], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,1], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,2], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,3], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [0,2], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [1,2], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,2], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,1], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,0], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [1,0], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,0], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], [ [2,0], // coordinates player 1 [14,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", ".........1.....", "...............", "...............", "...............", "...............", ".............3.", ".....3........3", "...............", "...............", "...............", "..........3....", "...............", ".........3.....", ], ["no winner (game aborted)"] ]