Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......", "..3....1", "........", "...33...", ".2......", ".2......", "......3.", "...2....", ], [ [5,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......", "..3....1", "........", "...33...", ".2......", ".2......", "......3.", "...2....", ], [ [6,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......", "..3....1", "........", "...33...", ".2......", ".2......", "......3.", "...2....", ], [ [7,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......", "..3....1", "........", "...33...", ".2......", ".2......", "......3.", "...2....", ], [ [7,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......", "..3....1", "........", "...33...", ".2......", ".2......", "......3.", "...2....", ], [ [7,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......", "..3....1", "........", "...33...", ".2......", ".2......", "......3.", "...2....", ], ["player 1 wins (opponent return no move or an invalid move)"] ]