Player 1 (): swagaLICIOUS2.js
vs
Player 2 (): TestBawt.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [1,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [0,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [1,0], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [2,0], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [1,0], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [1,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [2,1], // coordinates player 1 [9,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [2,0], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [3,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [4,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [3,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [3,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [2,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [2,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [1,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [2,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [2,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [3,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [4,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [4,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [4,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [5,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [4,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], [ [4,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "...........2", "1...........", "3...2.......", "........3...", "............", "............", "...3........", "............", "..2.......3.", "............", ], ["no winner (game aborted)"] ]