Player 1 (): BlueDemon 6.0.js
vs
Player 2 (): Fructivore Strikes Back.js

backpauseplayforward
[ [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "......2.....", "4...3.33....", ".........2..", ".......4...2", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "......2.....", "4...3.33....", ".........2..", ".......4...2", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...3.33....", ".........2..", ".......4...2", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...3.33....", ".........2..", ".......4...2", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.5,0.5,0.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...3..3....", ".........2..", ".......4...2", ], [ [7,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.5,0.5,0.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...3..3....", ".........2..", ".......4...2", ], [ [7,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.5,1.5,0.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...3.......", ".........2..", ".......4...2", ], [ [7,10], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.5,1.5,0.0], // item count player 1 [0.0,0.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...........", ".........2..", ".......4...2", ], [ [7,11], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.5,1.5,0.0], // item count player 1 [0.0,0.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...........", ".........2..", ".......4...2", ], [ [7,11], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.5,1.5,1.0], // item count player 1 [0.0,0.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...........", ".........2..", "...........2", ], [ [6,11], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.5,1.5,1.0], // item count player 1 [0.0,0.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...........", ".........2..", "...........2", ], [ [5,11], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.5,1.5,1.0], // item count player 1 [0.0,0.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...........", ".........2..", "...........2", ], [ [4,11], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.5,1.5,1.0], // item count player 1 [0.0,0.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...........", ".........2..", "...........2", ], [ [3,11], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.5,1.5,1.0], // item count player 1 [0.0,0.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...........", ".........2..", "...........2", ], [ [3,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.5,1.5,1.0], // item count player 1 [0.0,1.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...........", "............", "...........2", ], [ [3,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.5,1.5,1.0], // item count player 1 [0.0,1.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", ".....4......", "...3........", "..........4.", ".3.14.......", "............", "...........4", ".....4......", "............", "4...........", "............", "...........2", ], ["player 1 wins (opponent timed out)"] ]